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Unveiling Game Development in Rust with Bevy: Key Insights from Herbert Wolverson’s Livestream [Video]

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Community Building and Management

IntelliJ RustLiveStream

Disclaimer: This article was created using JetBrains Grazie, an AI-based writing and communication companion. With its help, the core topics of this rich and nuanced livestream were conveniently distilled into a compact blog post format.

Game development in Rust is gaining momentum, and Bevy, a modern game engine focusing on Rust, is at the forefront of this revolution. In a recent RustRover Livestream, Herbert Wolverson, an accomplished author and educator in the Rust community, shared his expertise on using Rust and Bevy for game development. Here’s a summary of the key insights from the live stream.

Herbert Wolverson is renowned for his contributions to the Rust ecosystem. He authored the Rust Roguelike Tutorial, Hands-on Rust, Rust Brain Teasers, and the soon-to-be-published Advanced Hands-on Rust. His expertise extends beyond writing; he also teaches Rust through Ardan Labs, conducts workshops, and is active in open-source projects like …

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