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Resident Evil 2, Assassin’s Creed Mirage Mobile Sales Are Struggling [Video]

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Mobile Marketing

In recent years, Apple has started to bet on console-quality gaming on its iPhones and iPads. While many triple-A developers have ported their games to mobile, they’ve never sold well on the platform. The same goes for Capcom’s Resident Evil 2 and Ubisoft’s Assassin’s Creed Mirage on iOS.

Mobile game analytics firm Appmagic (via Mobilegamer.biz) estimates that Resident Evil 2 has only passed $100,000 in earnings through the App Store. Capcom’s Resident Evil 4 has generated a lifetime revenue of $530,000, translating to roughly 8,833 paying customers. Resident Evil 7 suffered the worst, making just $87,000 with a base price of $20.

Elsewhere, Assassin’s Creed Mirage, on the other hand, has brought in slightly more revenue at $496,000, which means roughly 9,920 customers paid the full price of $50 to unlock the game.

The most successful triple-A mobile port has been Death Stranding, which has earned $581,000, translating to 14,525 players with the game’s base …

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