Pathea Games has something of a “type” when it comes to the game it likes to make. My Time at Portia and the multiplayer-friendly My Time at Sandrock were almost close to one another at the brass tacks level, with players taking on the role of a builder to craft necessary items and buildings as part of a wider effort to enrich the nearby community, all while engaging in familiar life sim RPG activities and a bit of survival-lite gathering and crafting. They’re adorable titles with some charming towns and an overall cozy vibe.
However, not even Pathea can rest on its laurels and repeat the same trick a third time, which brings us to the next game in the studio’s series: My Time at Evershine, which makes some drastic updates to its gameplay mechanics. Now instead of being a builder for a town, you’re a governor who directs how the whole town expands.
I recently had the opportunity to …